Selecting Your Talent Tree
Warriors have the choice of three talent trees: Arms, Fury and Protection.
Arms is known for Mortal Strike and Bladestorm which makes it popular for PvP along with Improved Hamstring.
Fury is known for Titan's Grip and has higher sustainable single target damage than Arms making it popular for PvE.
Protection is the tanking tree. The introduction of Shockwave as part of WotLK has increased a Warrior's ability to simultaneously tank multiple targets.
Arms Warriors use one 2H weapon, whereas Fury Warriors duel wield 2H weapons. Protection Warriors use one 1H weapon and a shield.
Leveling Builds
Protection
As of patch 3.0.2, leveling as a protection warrior is actually not so tedious. Here is a good way to start:
- Level 70 - Protection Build
- Levels 10-14 : Start with 3/3 Improved Thunder Clap, then put 2 points into Shield Specialization.
- Alternatively, do not put points into Imp. Thunderclap. Using Thunderclap will slow enemy attacks which slows rage generation which slows leveling.
- Levels 15-19 : 3/3 Incite is good since you'll be using Thunderclap a lot for extra damage early on. Put 2 more points into Shield Specialization to get to the next tier.
- Levels 20-24 : 2/2 Improved Revenge is next because you'll be using it to do most of your damage in the early levels. Now get Glyph of Revenge which now creates a dps dependency on being able to dodge, block and parry opening Revenge and in turn producing a free Heroic Strike. Dump extra rage into Thunderclap at this point. The next 3 points can split into Shield Mastery and/or Anticipation because they can both indirectly improve chances to use Revenge.
- Levels 25-29 : Use the next few levels to finish out Shield Mastery, Anticipation, and grab Last Stand.
- Levels 30-34 : Gag Order is a choice you can make, I use Shield Slam quite often in the later levels and the extra 10% really helps slam mobs into the ground. Concussion Blow is helpful for survival in tough fights. You can choose other talents for sure here since neither of these will really help you level faster.
- Level 35-70 : The rest of the talents sort of come in order from here on. Make sure you spend 51 points in the Protection tree before moving to another tree. I know Armored to the Teeth looks promising for more dps, but the talents at the bottom of the Protection tree are much better especially Sword and Board and Damage Shield.
And yes gear wise, find the best shield you can get.
Level 80 Builds
Arms
- Arms PVE build (54/17/0) - Focuses on maximising DPS with bleeds, overpower and execute.
Fury
- Weekend's Fury PvE Raiding Variation w/ Bloodsurge (18/53/0)
- Rotation: (Bloodrage>Berserker Rage)>WW>BT>Slam(if BT crits)>Heroic Throw>HS>Battle Shout>Demoralizing Shout>Battle Stance>Rend>Thunderclap>Overpower if it procs>'Beserker Stance rinse and repeat>Battle Stance after Rend has dispelled off of mob/boss'.
- Rotation requires practice but keeps the global cooldown moving a long and when each move is accessed by the time you return the cooldown will be finished. Rage should not be a big issue. I've incorporated Bloodsurge because from experience I've had high crit ratio with a Bloodsurge Slam.
- Glyphs: Major: Glyph of Heroic Strike, Glyph of Rending, Glyph of Whirlwind. Minor: Glyph of Battle, Glyph of Bloodrage, Glyph of Thunder Clap.
- Precision, Two-Handed Weapon Specialization (Warrior talent) and 1 point in Weapon Mastery (warrior talent) is utilized for very high hit chance and damage . Fury warriors after patch 3.0.8 will become even more viable at melee DPS due to the 5% hit penatly being removed from Titans Grip
- Notes: Macros and key binding will be powerful tools. Bloodrage and Berserker Rage should be used often, try to not use them when you are about to switch stances, it will be a waste of cooldown and rage. Enrage (warrior talent) is often overlooked by many raiding guilds, but it gives all melee and spellcasters within range a large dps boost. Death Wish and Recklessness are used at player's discretion. Warriors have stances so you can utilize a variety of spells during a fight, I highly reccomend no matter what build you choose to analyze the best route for maximizing damage or threat. Always remember your role in a raid/instance, when there are no other warriors, or the tank is a non-warrior tank, use your Sunder Armor, Demoralizing Shout, and Thunder Clap these abilities will go a long way regardless of the raid/instance.
- Rotation: (Bloodrage>Berserker Rage)>WW>BT>Slam(if BT crits)>Heroic Throw>HS>Battle Shout>Demoralizing Shout>Battle Stance>Rend>Thunderclap>Overpower if it procs>'Beserker Stance rinse and repeat>Battle Stance after Rend has dispelled off of mob/boss'.
- Elgrun's AoE? Fury PvE Raiding
- Notes: This spec works best if you have a paladin with Improved Blessing of Might because this spec dose not have Commanding Presence but with Ret paladins putting out the kind of dps that they are its fairly common to find one in a 25 man. This spec also misses out on Weapon Mastery and if you have a decent amount of expertise and a weapon chain on your weapon this is a negligible talent.
- Glyphs: Glyph of Whirlwind, Glyph of Cleaving, and Glyph of Execution these are the important ones.
- How To's: Real simple play style of spamming Bloodthirst, Whirlwind, on BT crits Slam, and Cleave to dump your rage (i tend to be spamming this and still have enough rage to BT and WW).Don't be afraid to cleave tanks now have so much TPS that its difficult for a fury warrior to pull off any tank Take note of using Death Wish when ever you feel that you can, the 5% increased damage is not enough to strain the healers beyond there limits.
- Unstoppable PvE Build (18/53/0)
- Rage generation is not an issue and this is by far the best dps build I have found using the Rotation Recklessness-BT-WW-Slam(With or Without Proc to reset the rotation) With a Heroic Strike in there when above 50 Rage. Huge amounts of damage with this PvE build.
- PvE Raiding Build w/ Bloodsurge (18/53/0)
- Precision (Warrior talent) and Weapon Mastery (warrior talent) create maximum hit chance.
- PvE Raiding Build w/out Bloodsurge (18/51/2)
- Since Slam is not effective on many bosses regardless of cast time, it is dropped in favor of Improved Execute & Improved Bloodrage.
- Tactical Mastery, Improved Charge & Improved Bloodrage create maximum rage generation.
- Rotation: Execute>BT>WW(If Rage>50)>Heroic Throw>HS.
- Two-Handed Weapon Specialization (Warrior talent) chosen in favor of Armored to the Teeth. Six % damage > 2-3% AP.
- Glyphs: Heroic Strike, Execution, Whirlwind. Minor: Battle, Bloodrage, Charge
- Titan's Grip without Unbridled Wrath (19/52/0)
- Armored to the Teeth and Booming Voice chosen in favor of Unbridled Wrath for maximum AP and shout duration.
- Rotation: BT>Slam if BT crits>WW>Repeat(HS if rage is above 55).
- Titan's Grip without 2H Weapons Specialization (17/54/0)
- Rotation of BT>Slam if BT crits>WW>Repeat(HS if rage is above 55)
- Feedback: Choosing Armored to the Teeth over Two-Handed Weapon Specialization (Warrior talent) makes no sense.
Protection
Getting Started
- These 28 talent points are in most tanking builds. (5/0/23)
- All 7th-11th tier Protection talents are a must except Safeguard.
- This leaves eight elective points that must be used within the Protection Tree.
Improved Spell Reflection, Improved Disarm and Gag Order can be selected to increase defensive abilities.
Improved Thunder Clap and Puncture can be selected to reduced the rage cost of abilities.
Incite and One-Handed Weapon Specialization (Warrior) and can be selected for improved offense and threat generation. Note that One-Handed Weapon Specialization (Warrior) increases all damage dealt while wielding one-handed weapons, not just damage dealt with a one-handed weapon, thus increasing all threat generated by 10%.
Off Spec Talent Points
- After Deflection is selected, you have 15 elective talent points.
- Maximum Health.
- Commanding Presence is helpful for raid boss tanking.
- Maximum Rage Generation.
- Improved Charge, Tactical Mastery, Anger Management and Improved Bloodrage creates additional rage.
- Alternatively, you can select Protection Talents not already selected.
- Maximum Health.
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